Geeks + Gamers › Forums › Gaming › General Gaming Discussion › I sent an email to CD Projekt Red
Tagged: aaa games, cd projekt red, ESG, games
I made some grammatical errors in it. At least you know an AI didn’t write this. I’ve included a screenshot of the email I sent to CD Projekt Red below. I’m not looking for a response from them just want to encourage them to not go the woke/esg route and stay in business. Maybe if gamers let game companies know, in a nice way, we don’t want them to go the woke/esg route they wouldn’t.
The Quartering had a interview stream yesterday. He had on “Kabrutus” and “Grummz” who was a dev at Blizzard.
They were talking about why all this woke nonsense happens in industries like gaming where people don’t want it and it does not sell.
Grummz explained it succinctly. I thought this was the case some but he really shed light on it.
He explained how making an AA or AAA game takes a lot of money. With such endeavors a business will try to use someone else’s money to make the profit off a project. This is natural for a business. He mentioned how during the financial crisis years ago and even during COVID, game companies would take federal funds to develop games. The “free” money available for investment for a few years now has been woke money. “So here is X amount of money to make your game. But before I sign the check I have a few conditions”. Those conditions would range from make your game “diverse” to you have to hire a DIE staff and I need your developers to be X percentage not white dudes.
He went on to explain that with all the loses launched with woke money investors are pulling back. Also since interest rates are higher now and with the economy investment money is far tighter. He did not say this but I suspect that a harsh economy means your investments need to be far more productive.
He ended that explanation by saying he believes it is slowing up and it will whither but that the DIE is so intertwined in many companies now they are trapped. They are beholden to previous woke cash and can only take woke cash and they are in a death spiral they cannot get out of.
Very interesting.
Thanks for the info and the link :)
Well… every empire that rises falls and if Triple A game studios are going to continue with this nonsense they deserve to go the way of the dinosaur. It paves the way for AA games, like what Grummz said in the video, and indie games. Hopefully the employees of these Triple A companies will understand they can be easily replaced and learn not to go the same route again if they start their own company after the AAA game apocalypse that is incoming.
I put an arcade pack of 3 games on Steam and charged $1.99 for the pack. There wasn’t anything ground breaking about any of them. They were meant to be short and fun. They’re the type of arcade games I think kids in grade school would have fun with. I doubt teenagers and adults would find them interesting at all.
The arcade pack included
A breakout/pong clone which combined 2d/3d graphics
A 2D clone of the old “Missile Command” arcade game. Shoot space rocks falling on the space colony. I programmed the buildings to dynamically fall to pieces when they were hit. That was fun.
And the third one involved players driving a pickup truck around a 3D level while avoiding turrets shooting at the player. The objective was to pick up a crate and deliver it to the checkered flag pole and the player would go to the next level. The player could run out of gas and had to drive over gas barrels to fill up. I made it so the turrets and walls would fall apart if the player fired the gun on the truck at them. The player could also drive through the walls and turrets that were damaged scattering pieces everywhere. The 3D graphics of this last game were not that great either; compared to other indie games. My skill is in programming not 3D modeling or animation.
The arcade pack I put on Steam was just some silly fun games I had fun making. The most expensive thing for me was licensing the music tracks. And I spent my own time making the games. In the end I received more money from sales on Steam than I spent developing these simple games. I was surprised at the amount my silly arcade pack for $1.99 made. I had resigned myself to not get anything from it. I assumed it would be bought a few units at a time each month and therefore I would never see any money from it.
I think it did as well as it did because I put my personal flare in it and had fun making these simple arcade games. And I think that’s a key point in making games. Those designing and making the games need to have fun and be excited for it. How can anyone have fun and be excited about killing the heroes of the Justice League and/or putting those “white boys” in their place with woke messaging? It’s obvious to me if I were to make an arcade pack for kids and put feelings of malice into it and hope to subvert those kids expectations with some message of how much I don’t like them at the end of each game that would destroy the product and prevent anyone from ever buying any of my products again.
From my experience it’s very obvious people want to play games. People want to have fun. Those Triple A game studios must reek of desperation at this point to take ESG loan money with the condition they must put messaging into the game knowing the customers won’t like it and it will backfire.
I’m now working on bringing a board game to market and an ambitious space sim game that I would want to play. The space sim game will take me several more months, possibly longer, to develop. I’m slitting my time between both projects. The work of an indie dev is never done! And it’s fun so it’s not work :)
Hey,
New here, and have been looking for a community that thinks the same way I do. I wouldn’t call my self conservative, but I’ve been pushed further and further away from the left recently, mostly because I believe far left/woke ideology is bleeding in to it without many leftists realising. It’s hard to talk them down, as their fragility is quite the wall to work around.
I’m from the UK (south) and I’m also from the games industry, but mostly old school. I’ve not worked for a legit games company for about 8 years now… I think. Judging from the attitude of collegues back then, they were pretty anti-woke. With the exception of when I worked in Brighton. But any brit wouldn’t at all be surprised by that.
Anyway, judging from their attitudes back then, I fully believe that most people in the game industry (at least here) are against all the woke nonsense, as they’re fully aware of how it has effected the things that they love. Unfortunately, I also believe that this majority is being held hostage by younger, more left leaning new comers that hold their opinions higher than the longevity of the company/industry. The majority is terrified of having their names dragged through the mud by them.
In my opinion it’s likely to get worse the more youngsters join. I truely think the “rot” runs deep.. and the source is education. Once the bullshit ideologues are kicked out of the educational system, I think the rest of the nonsense will just “come out in the wash”.