Star Wars story/game idea

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    So I’ve been wanting to do some writing but really haven’t gotten into it yet.  I have an idea for a Star Wars story that I wanted to share.

    If it was released as a game I would call it Star Wars: Jedi Sentinel (I, II, and III).  The story is about a sentinel, but not the kind that guarded the temple, but the one’s who were spies for the order.  I’ve always heard a comparison between three types of Jedi classes like this: if a Jedi is approached by a locked door, a consular would use the force to open the door, the guardian would cut through the door with a lightsaber, and the sentinel would use his/her gadgets to pick the lock. The story or game would involve a lot of mystery, espionage, and stealth (I imagined as a game it would play similar to the Splinter Cell series by Ubisoft).

    The story would follow an undercover Jedi Sentinel after Order 66 (around the same time as Star Wars Jedi: Fallen Order).  The main character is running from his past, not only as a Jedi but even his life beforehand, and throughout the story (or as the player goes through the game) bits and pieces will be revealed, especially in regards to his true identity since as a spy he had to take on another alias.

    I also considered finally putting pen to paper (or finger to keyboard?) and start putting the story together or at least a rough draft.  If some of you are interested I may post each chapter as a blog on the website.

    • This topic was modified 3 years, 10 months ago by cohortConnor.
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