The thing with video games & remakes.

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  • #189134

    I know when it comes up with Hollywood in regards to remakes (& this applies to reboots here too but not getting deep into that), there’s going to be the commentary about how these remakes shows how creatively bankrupt they are (and I tend to be right there with you with that comment).

    But when I look at video games, I can’t help but think people really eat up remakes here. Though when I heard rumors of a Resident Evil 4 remake (Keyword: remake. As in, redoing the game from the ground up, not remake as in rerelease that some people might end up saying), I’m not going to lie that I find myself getting particularly tired of remakes. It’s different with ports/rereleases since I’m lenient in that since I still like to see an original version have some sort of circulation (even if RE4, I admit, did it way too much). Maybe seeing Ubisoft deciding to remake Prince of Persia: The Sands of Time is prompting me to do this topic.

    I know I saw Crash Bandicoot & Spyro get their graphical remakes of their PS1 games into their respective collections. But thinking, even if they have copies of the old games lying around, they don’t want to see the old PS1 graphics because those versions didn’t age well, (particularly in the graphics department) so they want the same game, just with more graphics. With stuff like that, I even question if certain games really do need remakes that badly (even if the graphics don’t hold up well). Resident Evil remake managed to validate itself as a remake & on its own, especially as more time passes. But other games, maybe not so much.

    This is something I have been thinking about. Any thoughts about remakes in general when it comes to video games? Am I off here? Is there more validation in regards to more video game remakes or are they getting too much of a free pass? Is the nostalgia doing too much talking here?

    #189252

    I understand both sides of the argument.

    On the one hand, a really good game ages like fine wine. There’s value in preserving as much of the original game as possible, including the graphics, as they’re part of the game’s visual style. It stands as a testament of what gaming was like back in the day.

    On the other hand, a full remake introduces the game to younger generations or those that initially missed out, and can make that IP relevant again. The Crash & Spyro remakes are good examples: They’ve breathed fresh life into franchises that were otherwise stagnant and dying. It can also be an opportunity to iron out problems with the originals and take out the more frustrating features.

    I think there is a bit of an obsession with remakes on certain circles of the Internet. There are some games which just don’t really need to remade and are perfectly fine the way they are, but when done right, it can be a treat to be enjoyed by new and old fans alike.

    #189284

    I’m mixed on remakes. On one hand, I’m happy that younger generations can be exposed to potentially great games(Not all remakes are created equally), but at the same time I also think they dilute the industry when original games could do just as good of a job for younger generations. Why not instead of remaking Tony Hawk’s Pro Skater for the younger generations, make new games that will capture their imagination. Young minds are easily impressed and a new idea can capture their imagination just as easily as a remake. I grew up in the 90s where remakes weren’t a thing. Guess what? I had plenty to play. Ocarina of Time, Crash Bandicoot, Spyro, Tony Hawk, Super Smash Bros, Mystical Ninja Starring Goemon, Final Fantasy VII and VIII, and so on. Even though these games are nostalgic now, they were brand new back then.

    I don’t mind so much this trend in the video game industry, because a lot of 3D games aged TERRIBLY. But I detest it in the film industry. Remaking films is just a bad idea because 95% of them hold up just fine. Film didn’t have the same aging issue that video games have struggled with.

    #189298

    Im not generally in favor of remakes but the FF7r remake in name only was really good. Now if only they could have put all 4 disks of the origional game into the remake but since the Midgarrd section was 70gigs of data I understand why they couldnt.

    #189593
    m76

      I can understand videogame remakes, and “re-masters” they are needed to keep old games running on modern systems, also to add modern convenience features. So they kind of make sense. I’m not a fan of them, but at least I can see the appeal.

      What I really don’t understand are retro style games. That aren’t remakes, but brand new games that are made to look and play like games from the 80s or 90s. That is completely beyond me. A modern game should be modern in every aspect, mimicking old games is completely pointless to me.

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