I know when it comes up with Hollywood in regards to remakes (& this applies to reboots here too but not getting deep into that), there’s going to be the commentary about how these remakes shows how creatively bankrupt they are (and I tend to be right there with you with that comment).
But when I look at video games, I can’t help but think people really eat up remakes here. Though when I heard rumors of a Resident Evil 4 remake (Keyword: remake. As in, redoing the game from the ground up, not remake as in rerelease that some people might end up saying), I’m not going to lie that I find myself getting particularly tired of remakes. It’s different with ports/rereleases since I’m lenient in that since I still like to see an original version have some sort of circulation (even if RE4, I admit, did it way too much). Maybe seeing Ubisoft deciding to remake Prince of Persia: The Sands of Time is prompting me to do this topic.
I know I saw Crash Bandicoot & Spyro get their graphical remakes of their PS1 games into their respective collections. But thinking, even if they have copies of the old games lying around, they don’t want to see the old PS1 graphics because those versions didn’t age well, (particularly in the graphics department) so they want the same game, just with more graphics. With stuff like that, I even question if certain games really do need remakes that badly (even if the graphics don’t hold up well). Resident Evil remake managed to validate itself as a remake & on its own, especially as more time passes. But other games, maybe not so much.
This is something I have been thinking about. Any thoughts about remakes in general when it comes to video games? Am I off here? Is there more validation in regards to more video game remakes or are they getting too much of a free pass? Is the nostalgia doing too much talking here?