Video game logic

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  • #177773

    I was playing Alan Wake (one of my all time favorite games) and I was driving a car. I hit a tree that could best be described as a sapling and it stopped me dead in my tracks. I could run over 6 foot “taken”, but a sapling stopped me cold.

    What are some other examples of video game logic.

    #177784
    Scuttlest
    Premium

      Slaughter thousands of enemies, ranging from the lowiest of rank and file enemy soldiers, to high level demonic warlords in gameplay: piece of cake.

      Two irrelevent peons surround you in a cutscene: Oh no, I’m caught! Guess it’s prison for me.

      #177864

      I was playing Just Cause 3 and one piece of logic that gets me is that there is an emphasis on being sneaky with the destruction of the enemy bases; parachuting it, using the grappling hook, remote controlled bombs, etc. But it just seems like no matter what, the enemy spots you and you’re dealing with at a level 3 wanted level and you can’t hide or sneak away, you have to run out of the area then come back. Some of the neat stuff, like grappling an enemy to a propane tank, or a jeep to an air tank is made more difficult because you’re spotted as soon as you do anything.

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