I would summarize this game as a walking simulator with samey chores in between. The environments are vast with an unbelievable amount of empty, underutilized space with zero interactivity, and lots of running around and back tracking. a far cry from the more contained and interactive environments of KOTOR 1 and 2, where you could break in houses, and find alternative solutions to a problem. I don’t like MMOs of this sort anyway, but I decided to push through it because I was told that at least some of the stories are pretty good. I couldn’t get into any of them either. In an MMO such as this, getting to see all the other players doing the story too is kind of immersion breaking. Not to mention that the world around you does not change with the story.
NPC: Congrats. You eliminated all the enemies and freed the city! We won!
City: Battle still raging on.
That sort of thing. Besides that, it showers you with mechanics and UI elements that sometimes can take the whole screen. No I usually Don’t complain about UI if the rest of the game offers enjoyment, but in this game it sticks out like a sore thumb.