Objectively, it’s easy to say MegaDrive – That was SEGA’s most successful console after all, and it boasts an excellent range of games.
But the Dreamcast holds a special place in my heart. I just loved the innovation SEGA put into it and nothing else quite like it has come around, since. I think even the Saturn holds a certain novelty, even if it did poorly next to the N64 and PS1.
As for the M-CD and 32X… Yeah, they weren’t great. But at least the MegaCD had a few things going for it, such as some classic J-RPG’s, visual novel games like “Snatcher” and enhanced ports of MegaDrive games. You could at least understand the appeal of it at the time and it might’ve done better if SEGA brought down the cost.
32X is the real deal, though. Had to take it out of my system because it was actually causing my MegaDrive games to crash, something that never happened before (thankfully none of my cartridges seemed damaged, but I’ve heard of others who haven’t been so lucky). Makes you wonder what exactly SEGA were thinking, releasing another hardware add-on after the last one didn’t do too well. No wonder they lost consumer trust they couldn’t recover.