Public devlog on terrain:
https://www.patreon.com/posts/terrain-concepts-97376797
Public devlog on terrain and cities:
https://www.patreon.com/posts/more-on-terrain-97855580
Public devlog on custom worlds:
https://www.patreon.com/posts/custom-worlds-98287152
Public devlog on new “gauges” interface test (with screenshot):
https://www.patreon.com/posts/new-gauges-98717465
Public devlog on unit stacks:
https://www.patreon.com/posts/unit-stacks-99194689
Public devlog on characteristics:
https://www.patreon.com/posts/characteristics-99673594
Public devlog on shields (force fields):
https://www.patreon.com/posts/on-shields-100114821
Awesome! Keep it up :)
Public devlog on spotting system:
https://www.patreon.com/posts/more-on-spotting-100552945
Public devlog on travel system:
https://www.patreon.com/posts/incremental-100990142
Public devlog on exploring and gathering:
https://www.patreon.com/posts/exploring-and-101436177
Public devlog on gathering tools and gating mechanics:
https://www.patreon.com/posts/tools-and-gating-101895022
Public devlog on hazards, treasures, and items:
https://www.patreon.com/posts/hazards-and-102343081
Public devlog on crafting and items:
https://www.patreon.com/posts/crafting-and-102779299
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